Software-based distortion compensation for a scanned beam display

M. Liao, Zhengyou Zhang, John R. Lewis
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Abstract

We developed a software-based approach to compensate for distortion in a scanned beam display (SBD) system. A scanned beam display has advantages of being small in device size, low in energy consumption, and capable of producing high-resolution and variable images. However, it suffers from two main problems: the non-uniform power spreading within a single light spot and the non-uniform light spot distribution in trajectory. While most work has been done to solve these problems from the hardware design perspective, we address these issues by minimizing the difference between input and output images on a software level. We also implemented our algorithm on Graphics Processing Unit (GPU) to achieve near real-time performance which is required by video display. Finally, the output light source control value is applied to a scanned beam display simulator, showing improved display images.
基于软件的扫描波束显示失真补偿
我们开发了一种基于软件的方法来补偿扫描光束显示(SBD)系统中的失真。扫描波束显示具有器件尺寸小、能耗低、能够产生高分辨率和可变图像等优点。但它存在两个主要问题:单光斑内功率分布不均匀和轨迹上光斑分布不均匀。虽然大多数工作都是从硬件设计的角度来解决这些问题,但我们通过在软件级别上最小化输入和输出图像之间的差异来解决这些问题。我们还在图形处理单元(GPU)上实现了我们的算法,以实现视频显示所需的接近实时的性能。最后,将输出光源控制值应用于扫描光束显示模拟器,显示出改进的显示图像。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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