A Tool to Aid the Development of Distributed Virtual Reality Applications

Rodrigo B. D. Ferraz, Gabriel Roque, Olavo Belloc, M. Cabral, M. Zuffo, R. Lopes, Daniel Batista
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引用次数: 2

Abstract

Highly immersive Virtual Reality applications are often complex and demand a lot of computational resources. To meet these demands, it is common to distribute the application execution over multiple computers connected through a data network. Although there are several tools for developing distributed applications, only a few are designed for VR applications. Thus, this paper presents a software tool to aid the development of distributed VR applications. This tool provides flexible features to data exchange and synchronization among processes using simple elements similar to those found in traditional programming languages. This tool uses the publisher/subscriber concept to reduce the coupling among processes and optimize the use of the network. Two applications have been developed using the proposed tool, proving its effectiveness.
一个帮助开发分布式虚拟现实应用的工具
高度沉浸式的虚拟现实应用通常很复杂,需要大量的计算资源。为了满足这些需求,通常将应用程序的执行分布在通过数据网络连接的多台计算机上。虽然有一些开发分布式应用程序的工具,但只有少数是为VR应用程序设计的。因此,本文提出了一个软件工具来帮助开发分布式VR应用程序。该工具使用与传统编程语言类似的简单元素,为进程之间的数据交换和同步提供了灵活的特性。该工具使用发布者/订阅者概念来减少流程之间的耦合并优化网络的使用。使用所提出的工具开发了两个应用程序,证明了其有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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