Image processing and coding for an immersive teleconferencing system

R. Schafer
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引用次数: 1

Abstract

It is generally agreed that video conferencing today is limited in its support of natural human-centered communication. Body postures and subtle movement, gaze direction, room acoustics, and joint object/data interactions are often misrepresented, lacking, or wholly absent within these systems. To obviate these shortcomings, a so-called immersive teleconferencing system is being developed at HHI within the German ITI project and in cooperation with the IST project VIRTUE. Following the principle of a shared table, it subtends a class of teleconferencing systems enabling conferees located in different geographical places to meet around a virtual table, appearing at each station in such a way as to create a convincing impression of presence. This system enables the participants to make use of rich communication modalities as similar as possible to those used in a face-to-face meeting (e.g., gestures, eye contact, realistic images, correct sound direction, etc.). The author presents the following topics: state-of-the-art in video conferencing; the shared table approach; 3D image analysis and synthesis; image and disparity coding; architecture of the conference table; conclusions and outlook.
沉浸式电话会议系统的图像处理和编码
人们普遍认为,今天的视频会议在支持自然的以人为中心的交流方面是有限的。在这些系统中,身体姿势和细微的运动、凝视方向、房间声学和关节物体/数据交互常常被歪曲、缺乏或完全不存在。为了消除这些缺点,HHI正在德国ITI项目内与IST项目VIRTUE合作开发一种所谓的沉浸式远程会议系统。遵循共享桌子的原则,它包含一类远程会议系统,使位于不同地理位置的与会者能够围绕虚拟桌子开会,以这种方式出现在每个站点,以创造一种令人信服的在场印象。该系统使参与者能够尽可能地利用面对面会议中使用的丰富的沟通方式(例如,手势,目光接触,逼真的图像,正确的声音方向等)。作者提出了以下主题:视频会议的最新技术;共享表方法;三维图像分析与合成;图像与视差编码;会议桌的结构;结论与展望。
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