Influence of VBA-based Monopoly Game in Microsoft Excel as Teaching Material on Primary School Students’ Cross-Cultural Competence in Social Studies Learning

G. D. S. Rahayu, H. S. P. Arga
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引用次数: 5

Abstract

The background of this research is based on diversity of Indonesia in terms of social, cultural, religious, language and ethnic groups. The specific problem in this research lies on the diversity of students in one public elementary school in Cimahi City, situated in the area of the Indonesian Army. Therefore, this research seeks to investigate the difference in improvement of students’ cross cultural skills between learning using VBA (Visual Basic of Application)-based Monopoly game teaching materials in Microsoft Excel and conventional learning. This research aims at improving students’ cross cultural skills, and observing the differences or disconnection of the improvement of students’ cultural skills between learning using VBA-based teaching materials and conventional learning. This research employed a quasi-experimental method with a non-randomized pretest-posttest control group design. A quantitative observation instrument in the form of a checklist was used as the research instrument. The results revealed that both learning using a teaching material of VBA-based Monopoly in Microsoft Excel and conventional learning were able to improve the students’ cross cultural skills. However, based on the result of N-Gain test, learning using teaching material of VBA-based Monopoly game in Microsoft Excel was better than conventional learning.
以Microsoft Excel为教材的基于vba的大富翁游戏对小学生社会学跨文化学习能力的影响
这项研究的背景是基于印度尼西亚在社会、文化、宗教、语言和种族群体方面的多样性。本研究的具体问题在于位于印度尼西亚军队地区的Cimahi市的一所公立小学的学生多样性。因此,本研究旨在探讨在Microsoft Excel中使用基于VBA (Visual Basic of Application)的大富翁游戏教材学习与常规学习在提高学生跨文化技能方面的差异。本研究旨在提高学生的跨文化技能,观察基于vba的教材学习与传统学习在提高学生文化技能方面的差异或脱节。本研究采用准实验方法,采用非随机前测后测对照组设计。本研究采用清单形式的定量观察仪器作为研究工具。结果表明,在Microsoft Excel中使用基于vba的《大富翁》教材进行学习和常规学习均能提高学生的跨文化技能。然而,根据N-Gain测试的结果,在Microsoft Excel中使用基于vba的大富翁游戏教材进行学习比常规学习效果更好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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