Non-Cooperative Game for Equal-Gain Beamforming in Multiuser OFDM Systems

Rong-Terng Juang, Jia-Hao Wu, Pangan Ting, Hsin-Piao Lin, D. Lin
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引用次数: 0

Abstract

Spatial division multiple access can be used to boost spectrum efficiency if perfect channel information is available at the transmitter. By using equal-gain beamforming, this paper reformulates the difficult non-convex optimization problem of finding the optimal multiuser beamforming vectors into a convex one. Consequently, the Nash equilibrium solution can be reached based on a non- cooperative game, where each receiver feedbacks its selected beamforming vector without sharing information with the others. This paper verifies the performance over spatial correlated, multipath, time-varying Rayleigh fading channels for downlink orthogonal frequency division multiplexing systems. Based on long-term beamforming, the proposed algorithm outperforms the conventional approach in terms of received SINR, besides the reduced complexity.
多用户OFDM系统等增益波束形成的非合作对策
如果在发射机处有完善的信道信息,可用空分多址来提高频谱效率。利用等增益波束形成技术,将寻找最优多用户波束形成矢量的难解非凸优化问题转化为凸优化问题。因此,纳什均衡解可以基于一个非合作博弈,其中每个接收机反馈其选择的波束形成矢量,而不与其他接收机共享信息。本文验证了下行正交频分复用系统在空间相关、多径时变瑞利衰落信道上的性能。基于长期波束形成,该算法在接收信噪比方面优于传统方法,同时降低了复杂度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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