{"title":"Pengaruh Penggunaan Media Elektronik Terhadap Motivasi Belajar Siswa Kelas X BKP SMK Negeri 1 Bireuen","authors":"San'ani","doi":"10.54259/diajar.v1i3.889","DOIUrl":null,"url":null,"abstract":"Teachers as educators must be able to use the right learning media so that the desired learning objectives can be achieved. One of the learning media that is widely used is electronic media. The purpose of this study was to increase students' learning motivation in drawing regular pentagons by knowing one side and in a circle in class X BKP SMK Negeri 1 Bireuen through electronic media. The research was carried out for 3 months. The research subjects were students of class X BKP SMK Negeri 1 Bireuen for the 2016/2017 academic year. The number of students in class X BKP is 39 male students. The data obtained came from class X BKP students of SMK Negeri 1 Bireuen and teachers/collaborators who were collaborators in carrying out this research activity. Based on this research, it can be concluded that using Electronic Media can increase learning motivation for Basic Building Drawing subjects, especially the basic competence of Drawing Regular pentagons by knowing one side and in a circle for class X BKP students at SMK Negeri 1 Bireuen. 2016/2017 Academic Year. At the end of the first cycle, students who achieved complete learning were 46% (18 children), and 54% students who had not completed (21 children), while at the end of the second cycle, 92% (36 children) and 8% (3 children) have not achieved mastery learning. With an average grade of 67.07 for the first cycle and 83.79 for the second cycle. Meanwhile, in the initial conditions, the students' average score was 61.23 and only 23% of students completed. the results of non-test observations of the learning process showed changes in students being more active during the learning process","PeriodicalId":434937,"journal":{"name":"DIAJAR: Jurnal Pendidikan dan Pembelajaran","volume":"75 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"DIAJAR: Jurnal Pendidikan dan Pembelajaran","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54259/diajar.v1i3.889","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Teachers as educators must be able to use the right learning media so that the desired learning objectives can be achieved. One of the learning media that is widely used is electronic media. The purpose of this study was to increase students' learning motivation in drawing regular pentagons by knowing one side and in a circle in class X BKP SMK Negeri 1 Bireuen through electronic media. The research was carried out for 3 months. The research subjects were students of class X BKP SMK Negeri 1 Bireuen for the 2016/2017 academic year. The number of students in class X BKP is 39 male students. The data obtained came from class X BKP students of SMK Negeri 1 Bireuen and teachers/collaborators who were collaborators in carrying out this research activity. Based on this research, it can be concluded that using Electronic Media can increase learning motivation for Basic Building Drawing subjects, especially the basic competence of Drawing Regular pentagons by knowing one side and in a circle for class X BKP students at SMK Negeri 1 Bireuen. 2016/2017 Academic Year. At the end of the first cycle, students who achieved complete learning were 46% (18 children), and 54% students who had not completed (21 children), while at the end of the second cycle, 92% (36 children) and 8% (3 children) have not achieved mastery learning. With an average grade of 67.07 for the first cycle and 83.79 for the second cycle. Meanwhile, in the initial conditions, the students' average score was 61.23 and only 23% of students completed. the results of non-test observations of the learning process showed changes in students being more active during the learning process
教师作为教育者必须能够使用正确的学习媒体,这样才能达到预期的学习目标。被广泛使用的学习媒体之一是电子媒体。本研究的目的是透过电子媒介,透过了解X BKP SMK Negeri 1 bireen班的单面与圆面,来提高学生画正五边形的学习动机。这项研究进行了3个月。研究对象是2016/2017学年BKP SMK Negeri 1 bireen X班的学生。BKP X班男生人数为39人。获得的数据来自SMK Negeri 1 Bireuen的X班BKP学生和参与开展这项研究活动的教师/合作者。基于本研究,可以得出结论,使用电子媒体可以提高基础建筑绘图科目的学习动机,特别是通过认识一面和圆圈绘制正五边形的基本能力。2016/2017学年SMK Negeri 1 bireen BKP X班学生。在第一个周期结束时,达到完全学习的学生占46%(18名),未完成学习的学生占54%(21名),而在第二个周期结束时,92%(36名)和8%(3名)的学生没有达到精通学习。第一阶段的平均成绩为67.07分,第二阶段的平均成绩为83.79分。同时,在初始条件下,学生的平均成绩为61.23分,只有23%的学生完成。学习过程的非测试观察结果显示,学生在学习过程中变得更加活跃