Impact of Seasonal ARIMA workload prediction model on QoE for Massively Multiplayers Online Gaming

Eya Dhib, N. Zangar, N. Tabbane, K. Boussetta
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引用次数: 9

Abstract

Ensuring an acceptable Quality of Experience (QoE) for all users is a fundamental requirement to the economical development of the Massively Multiplayers Online Gaming (MMOG) companies. However, the high load variability of such MMOG services makes hard to satisfy a good QoE. This paper aims to contribute to this effort, by proposing a proactive dynamic provisioning approach which predicts future workload of an MMOG service and allocates in accordance the sufficient amount of resources. Based on real MMOG traces, we propose a Seasonal Autoregressive Integrated Moving Average (SARIMA) model that generally fits the workload behavior of the MMOG cloud service. We implement our prediction-based algorithm that allocates resources according to predicted workload by SARIMA model. Finally, we evaluate impact of our proposed algorithm on the QoE, where experiments prove noticeable improvements.
季节性ARIMA工作负荷预测模型对大型多人在线游戏QoE的影响
确保所有用户的体验质量(QoE)是大型多人在线游戏(MMOG)公司经济发展的基本要求。然而,这种MMOG服务的高负载可变性使得很难满足良好的QoE。本文旨在通过提出一种预测MMOG服务未来工作负载并根据资源的充足量进行分配的主动动态供应方法,为这一工作做出贡献。基于真实的MMOG轨迹,我们提出了一个季节性自回归综合移动平均(SARIMA)模型,该模型通常适合MMOG云服务的工作负载行为。我们实现了基于预测的算法,该算法通过SARIMA模型根据预测的工作量分配资源。最后,我们评估了我们提出的算法对QoE的影响,实验证明了明显的改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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