Tech-note: Multimodal feedback in 3D target acquisition

Dalia El-Shimy, G. Marentakis, J. Cooperstock
{"title":"Tech-note: Multimodal feedback in 3D target acquisition","authors":"Dalia El-Shimy, G. Marentakis, J. Cooperstock","doi":"10.1109/3DUI.2009.4811212","DOIUrl":null,"url":null,"abstract":"We investigated dynamic target acquisition within a 3D scene, rendered on a 2D display. Our focus was on the relative effects of specific perceptual cues provided as feedback. Participants were asked to use a specially designed input device to control the position of a volumetric cursor, and acquire targets as they appeared one by one on the screen. To compensate for the limited depth cues afforded by 2D rendering, additional feedback was offered through audio, visual and haptic modalities. Cues were delivered either as discrete multimodal feedback given only when the target was completely contained within the cursor, or continuously in proportion to the distance between the cursor and the target. Discrete feedback prevailed by improving accuracy without compromising selection times. Continuous feedback resulted in lower accuracy compared to discrete. In addition, reaction to the haptic stimulus was faster than for visual feedback. Finally, while the haptic modality helped decrease completion time, it led to a lower success rate.","PeriodicalId":125705,"journal":{"name":"2009 IEEE Symposium on 3D User Interfaces","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE Symposium on 3D User Interfaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DUI.2009.4811212","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6

Abstract

We investigated dynamic target acquisition within a 3D scene, rendered on a 2D display. Our focus was on the relative effects of specific perceptual cues provided as feedback. Participants were asked to use a specially designed input device to control the position of a volumetric cursor, and acquire targets as they appeared one by one on the screen. To compensate for the limited depth cues afforded by 2D rendering, additional feedback was offered through audio, visual and haptic modalities. Cues were delivered either as discrete multimodal feedback given only when the target was completely contained within the cursor, or continuously in proportion to the distance between the cursor and the target. Discrete feedback prevailed by improving accuracy without compromising selection times. Continuous feedback resulted in lower accuracy compared to discrete. In addition, reaction to the haptic stimulus was faster than for visual feedback. Finally, while the haptic modality helped decrease completion time, it led to a lower success rate.
技术说明:3D目标获取中的多模态反馈
我们研究了在2D显示器上呈现的3D场景中的动态目标获取。我们关注的是作为反馈提供的特定知觉线索的相对影响。参与者被要求使用一种特殊设计的输入设备来控制体积光标的位置,并在屏幕上一个接一个地显示目标。为了弥补2D渲染所提供的有限深度线索,我们通过音频、视觉和触觉方式提供了额外的反馈。线索要么作为离散的多模态反馈传递,只有当目标完全包含在光标内时,要么连续地与光标和目标之间的距离成比例。离散反馈在不影响选择时间的情况下提高了准确性。与离散反馈相比,连续反馈的精度较低。此外,对触觉刺激的反应比视觉反馈更快。最后,虽然触觉方式有助于减少完成时间,但它导致较低的成功率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信