Application of Convolutional Neural Networks for Three-Dimensional Reconstruction of the Geometry of Objects in the Image

D. V. Gadasin, A. Shvedov, I. A. Kuzin, D. D. Gadasin
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引用次数: 6

Abstract

Automatic creation of three-dimensional prototypes and digital copies of three-dimensional objects of the real world is a revolutionary innovation that is actively used today in many spheres of human activity, for example, for identification of a person for various purposes, in intelligent transport systems, in visualization systems, as well as in digital systems for design, management and monitoring. This trend has intensified at the present time, when additive technologies have become available to a wide range of users, and large-scale repositories of three-dimensional objects are becoming increasingly popular and widespread. The problem of recognizing images of objects of the surrounding world and understanding their scale and volume by two-dimensional projections is one of the most urgent and studied problems solved by computer vision methods. However, this class of tasks is quite difficult to formalize, which makes their solution time-consuming to develop and implement. The article describes the development of a software complex that reconstructs three-dimensional scenes according to their projections using neural network machine learning methods: the basics of three-dimensional reconstruction are considered, a model of the overall architecture of the hardware and software complex is proposed the architecture of the developed neural network is given, as well as the results of training and technical experiments.
卷积神经网络在图像中物体几何形状三维重建中的应用
自动创建三维原型和现实世界三维物体的数字副本是一项革命性的创新,今天在人类活动的许多领域都得到了积极的应用,例如,用于各种目的的人的识别,智能运输系统,可视化系统以及用于设计,管理和监控的数字系统。这一趋势在目前愈演愈烈,因为增材制造技术已经被广泛的用户所使用,并且大规模的三维物体存储库正变得越来越流行和广泛。通过二维投影来识别周围世界的物体图像并理解它们的尺度和体积是计算机视觉方法亟待解决的问题之一。然而,这类任务很难形式化,这使得它们的解决方案的开发和实现非常耗时。本文描述了一个利用神经网络机器学习方法根据三维场景的投影重建三维场景的软件综合体的开发:考虑了三维重建的基础,提出了硬件和软件综合体的总体架构模型,给出了开发的神经网络的架构,以及训练和技术实验的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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