A cost-effective implementation of object-based motion estimation

J. C. Greiner, R. Sethuraman, J. van Meerbergen, G. de Haan
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引用次数: 6

Abstract

Emerging applications in the mobile and automotive industries can benefit from a solution which can segment an image into objects. Although originally not developed for these applications, object-based motion estimation (OME) is an algorithm which provides such a segmentation. We map this algorithm on an application specific instruction processor (ASIP) based on a very long instruction word (VLIW) template. An analysis of the computational requirements is made, using video format conversion as an application, since emerging applications are not available yet. We also propose a multi-level caching architecture to keep bandwidth and power requirements low and discuss algorithmic changes to OME, which are necessary for OME to be mapped on an ASIP VLIW. A quality comparison of the resulting vector fields is made as well.
基于目标的运动估计的经济有效的实现
移动和汽车行业的新兴应用可以从可以将图像分割成对象的解决方案中受益。虽然最初不是为这些应用开发的,但基于对象的运动估计(OME)是一种提供这种分割的算法。我们将该算法映射到基于超长指令字(VLIW)模板的应用特定指令处理器(ASIP)上。利用视频格式转换作为一种应用,对计算需求进行了分析,因为目前还没有新的应用。我们还提出了一种多级缓存架构,以保持较低的带宽和功耗需求,并讨论了对OME的算法更改,这对于将OME映射到ASIP VLIW是必要的。并对所得矢量场进行了质量比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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