Multiphase pointing motion model based on hand-eye bimodal cooperative behavior

Chenglong Zong, Xiaozhou Zhou, Jichen Han, Haiyan Wang
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Abstract

Pointing, as the most common interaction behavior in 3D interactions, has become the basis and hotspot of natural human-computer interaction research. In this paper, hand and eye movement data of multiple participants in a typical pointing task were collected with a virtual reality experiment, and we further clarified the movements of the hand and eye in spatial and temporal properties and their cooperation during the whole task process. Our results showed that the movements of both the hand and eye in a pointing task can be divided into three stages according to their speed properties, namely, the preparation stage, ballistic stage and correction stage. Based on the verification of the phase division of hand and eye movements in the pointing task, we further clarified the phase division standards and the relationship between the duration of every pair of phases of hand and eye. Our research has great significance for further mining human natural pointing behavior and realizing more reliable and accurate human-computer interaction intention recognition.
基于手眼双峰协同行为的多相指向运动模型
指向作为三维交互中最常见的交互行为,已成为自然人机交互研究的基础和热点。本文通过虚拟现实实验收集了典型指指任务中多参与者的手眼运动数据,进一步阐明了整个任务过程中手眼运动的时空特性及其协同性。研究结果表明,手和眼在指指任务中的运动根据其速度特性可分为三个阶段,即准备阶段、弹道阶段和纠正阶段。在验证指指任务中手眼运动分相的基础上,进一步明确了分相标准以及手眼运动每对分相持续时间的关系。我们的研究对于进一步挖掘人类的自然指向行为,实现更可靠、准确的人机交互意图识别具有重要意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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