Mobeybou for Computational Thinking: Fostering Expression Through Embodied Computing Interactions

I. Saraiva, Nuno Martins, C. Sylla
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Abstract

The impact of the COVID-19 crisis on education has opened new doors and accelerated change, and a learning opportunity has emerged towards the digital transformation of teaching models. Computing acquires a new relevance and fits into the plan to strengthen digital skills as a driver of digital knowledge, particularly relevant for children and young people. In parallel, both the close contact with computers allows the development of skills such as logical reasoning, critical thinking, creativity, communication and teamwork, and the very coexistence of citizens with digital technologies requires the prior acquisition of this knowledge, in order to be prepared to meet the new demands of modern society. Thus, the purpose of this paper is to introduce an ongoing research project that aims at developing young children's expression through embodied computing in order to enhance their digital knowledge, by adapting the digital manipulative (DM) Mobeybou for storytelling and narrative creation as a tool for promoting computational thinking (CT) and inherent competences through a bodily expression experience. The educational toolkit and base literature review are discussed, and the early prototypes of the programming language proposed are presented, as well as the ongoing and future work. With this initial work it was possible to conclude that computer programming has many benefits in fostering CT in children, alongside other cognitive skills, as well as the importance of stimulating children's expression and communication that are transversal to all areas of life. Therefore, computer programming will be used and incorporated in Mobeybou in order to achieve the research aims proposed in this paper and promote children's expression through CT development.
计算思维的极限:通过具身计算交互培养表达
2019冠状病毒病危机对教育的影响打开了新的大门,加速了变革,并为教学模式的数字化转型提供了学习机会。计算机获得了新的相关性,并符合加强数字技能作为数字知识驱动因素的计划,特别是与儿童和年轻人相关的数字技能。与此同时,与计算机的密切接触使逻辑推理、批判性思维、创造力、沟通和团队合作等技能得以发展,公民与数字技术的共存需要事先获得这些知识,以便为满足现代社会的新需求做好准备。因此,本文的目的是介绍一项正在进行的研究项目,旨在通过具身计算发展幼儿的表达能力,以增强他们的数字知识,通过身体表达体验,将数字操纵(DM) Mobeybou作为一种工具,用于讲故事和叙事创作,以促进计算思维(CT)和固有能力。讨论了教育工具包和基础文献综述,并提出了编程语言的早期原型,以及正在进行和未来的工作。通过这项初步的工作,我们可以得出这样的结论:计算机编程在培养儿童CT方面有很多好处,除了其他认知技能外,还可以刺激儿童的表达和交流能力,这些能力与生活的各个领域都是相通的。因此,为了达到本文提出的研究目的,通过CT的发展促进儿童的表达能力,我们将在Mobeybou中使用并融入计算机编程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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