Medium-specific properties of urban screens: towards an ontological framework for digital public displays

Claude Fortin, S. DiPaola, Kate Hennessy, Jim Bizzocchi, Carman Neustaedter
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引用次数: 12

Abstract

The purpose of the present theoretical exploration is to lay the foundations of a platform-specific ontology of urban screens, which we define as an architectural scale media environment comprising two or more digital displays that can support interactive and/or artificial intelligence features. Still in its budding stages, this framework is intended to assist artists and HCI practitioners in the conception and evaluation of public space installations that heavily rely on digital displays. Using an architectural approach that analyzes urban screens in terms of medium specificity, this paper asks: "What are some of the key ontological attributes of urban screens as a computational medium?" We propose a taxonomy of five medium-specific properties articulated in relation to sensory modalities and modes of interaction. In providing an aesthetic, poetic, cognitive and experiential basis for understanding urban screens, this paper seeks to help researchers broadly consider their design parameters and generate new ideas.
城市屏幕的媒介特性:面向数字公共显示的本体论框架
本理论探索的目的是为城市屏幕的特定平台本体奠定基础,我们将其定义为一个建筑规模的媒体环境,包括两个或多个可以支持交互和/或人工智能功能的数字显示器。该框架仍处于萌芽阶段,旨在帮助艺术家和HCI从业者对严重依赖数字显示的公共空间装置进行概念和评估。本文采用了一种从媒介特异性角度分析城市屏幕的架构方法,提出了这样一个问题:“作为一种计算媒介,城市屏幕的一些关键本体论属性是什么?”我们提出了一种与感官模式和互动模式相关的五种媒介特异性属性的分类。在为理解城市屏幕提供美学、诗意、认知和体验的基础上,本文旨在帮助研究人员广泛地考虑其设计参数并产生新的想法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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