Development of a PC-based markerless augmented reality

Tan Siok Yee, H. Arshad, A. Abdullah
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引用次数: 7

Abstract

AR applications are divided into two major types; marker-based and markerless AR. Some applications of AR such as in education and training are still being implemented on PC where the use of mobile and wearable devices are not possible. This paper presents the development of a PC-based markerless AR application. Four main components in markerless AR development; detector, descriptor, matcher and pose estimation are employed. This application used FAST as the detector, FREAK as the descriptor while BruteForce Matcher is used as the matcher algorithm. The reference image used is Graffiti from Mikolajczyk's dataset. The tracking process is tested for its robustness to rotation, scale, brightness and also blur changes. The application successfully rendered a 3D object on top of the reference image during the robustness test.
基于pc的无标记增强现实的开发
增强现实应用分为两大类;基于标记和无标记的增强现实。增强现实的一些应用,如教育和培训,仍在PC上实施,而移动和可穿戴设备的使用是不可能的。本文介绍了一个基于pc机的无标记AR应用程序的开发。无标记AR开发的四个主要组成部分;采用检测器、描述符、匹配器和姿态估计。该应用程序使用FAST作为检测器,FREAK作为描述符,而使用BruteForce Matcher作为匹配算法。使用的参考图像是来自Mikolajczyk数据集的涂鸦。跟踪过程测试了其对旋转,缩放,亮度和模糊变化的鲁棒性。在鲁棒性测试期间,应用程序成功地在参考图像上渲染了一个3D对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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