Playing a Computational Thinking Game using Hand Gestures

E. Castro, T. Sakata, L. Zaina
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Abstract

The concern on promoting the development of Computational Thinking (CT) in children has increased over the years. Games are recognized as a good strategy for presenting CT and for engaging children to the learning of its concepts. Hand gestures are a form of interaction widely used in video-games. However, few studies have been conducted to investigate how children feel and interact when using hand gestures in the context of learning tools. And this number decrease in studies about CT learning. In this paper, we explore the feedback of 29 children about their interaction by using hand gestures in a game to stimulate the CT which we called CT game. We also compare this type of interaction to touch. Additionally, we examine how both, hand gestures and touch, can impact on accomplishing of the goals of the game phases. Our findings revealed the children kept more engaged when using hand gestures, and consequently, this affected their concentration on the game purpose.
用手势玩计算思维游戏
近年来,人们越来越关注如何促进儿童计算思维的发展。游戏被认为是展示CT和吸引孩子学习其概念的好策略。手势是电子游戏中广泛使用的一种互动形式。然而,很少有研究调查儿童在学习工具中使用手势时的感受和互动。这个数字在关于CT学习的研究中有所下降。在本文中,我们探讨了29名儿童在游戏中使用手势来刺激CT的互动反馈,我们称之为CT游戏。我们还将这种互动与触摸进行了比较。此外,我们还研究了手势和触摸如何影响游戏阶段目标的实现。我们的研究结果显示,孩子们在使用手势时更专注,因此,这影响了他们对游戏目的的注意力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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