Variability analysis of in-car gesture interaction

Pablo Sauras-Perez, J. Taiber, John Smith
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引用次数: 3

Abstract

In this paper we present an analysis of the variability of contactless gestures performed to control secondary functions in a car. In particular, those used to control the music player. We set up a Wizard-of-Oz experiment in a driving simulator where participants performed the gestures they think they would use to control the functions of the music player. The results of the experiment show a high level of variability in the gestures performed by different drivers for the same function. This could lead to driver distraction as well as user acceptance issues if a gesture vocabulary is `enforced' in order to use these systems. Thus, vehicle manufacturers should provide solutions to overcome these issues, such as gesture customization.
车内手势交互的可变性分析
在本文中,我们提出了一种分析的可变性的非接触式手势执行控制次要功能在汽车。尤其是那些用来控制音乐播放器的。我们在驾驶模拟器中设置了一个《绿野仙踪》实验,参与者做出他们认为可以用来控制音乐播放器功能的手势。实验结果表明,不同的驾驶员对相同功能的手势表现出高度的可变性。如果为了使用这些系统而“强制”使用手势词汇表,这可能会导致驾驶员分心,以及用户接受问题。因此,汽车制造商应该提供解决方案来克服这些问题,例如手势定制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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