Realistic 3D simulation of multiple human recognition over Perception Sensor Network

JiGwan Park, Kijin An, Jong-suk Choi
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引用次数: 10

Abstract

In this paper, we introduce a simulation approach for emulating a real-world human recognition system called a Perception Sensor Network (PSN). The proposed PSN system has fusion components for automatic localization and facial recognition that uses multiple Kinect sensors and pan-tilt-zoom (PTZ) cameras. We verified that the generic vision schemes utilized in human detection and facial recognition algorithms were interoperable in a scenario that consisted of virtual avatar humans. In experiments, we tested a perception scenario in which multiple humans in a 3D simulation space are automatically recognized in both location and identification with real-world system parameters.
感知传感器网络上多人识别的逼真三维仿真
在本文中,我们介绍了一种模拟现实世界人类识别系统的仿真方法,称为感知传感器网络(PSN)。提出的PSN系统具有自动定位和面部识别的融合组件,使用多个Kinect传感器和pan-tilt-zoom (PTZ)摄像头。我们验证了人类检测和面部识别算法中使用的通用视觉方案在由虚拟化身人类组成的场景中是可互操作的。在实验中,我们测试了一个感知场景,在这个场景中,3D模拟空间中的多个人在位置和识别上都被自动识别为真实世界的系统参数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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