Comparison of ASCET and UML - Preparations for an abstract software architecture

Dirk Ahrens, A. Pfeiffer, T. Bertram
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引用次数: 3

Abstract

For efficient software engineering in automotive applications the executed design processes must separate general properties and characteristics of the created system from implementation and realisation details as long as possible. This short paper shows how software architectures can be displayed on an abstract level by using the Unified Modeling Language (UML) and how these abstract depictions can be transferred to commonly used design and code generation tools either manually or by automation. Formal methods and transformation rules can be applied by using the Extensible Markup Language (XML). The methods are exemplarily shown for ASCET SE by ETAS.
ASCET和UML的比较——抽象软件体系结构的准备
为了在汽车应用中实现高效的软件工程,所执行的设计过程必须尽可能长时间地将所创建系统的一般属性和特征与实现和实现细节分开。这篇短文展示了如何通过使用统一建模语言(UML)在抽象层次上显示软件架构,以及如何将这些抽象描述手动或自动化地转移到常用的设计和代码生成工具。可以通过使用可扩展标记语言(Extensible Markup Language, XML)应用形式化方法和转换规则。这些方法以ETAS的ASCET SE为例进行了说明。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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