Head-up display symbology for ground collision avoidance

G. Billingsley, J. Kuchar, S. W. Jacobson
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引用次数: 11

Abstract

Four ground collision avoidance displays were tested using a fixed-base T-38 simulator with a projection screen and simulated head-up display (HUD). When given a standard Break-X, pilots were able to spend only 40% of the flight time between desired altitudes and crashed in 20% of the runs. Horizontally- and vertically-moving chevron symbols allowed 70% and 80% of the flight time to be spent at the desired altitude respectively and resulted in a crash in 8% of the runs. A preview depiction using a perspective elevated surface at the desired altitude was the best display for the task investigated, allowing 90% of the time to be spent at the desired altitude with a crash rate of 2%.
避免地面碰撞的平视显示符号
使用固定基座T-38模拟器测试了四个地面防撞显示器,该模拟器带有投影屏幕和模拟平视显示器(HUD)。当给定一个标准的Break-X时,飞行员只能在期望高度之间花费40%的飞行时间,并且在20%的运行中坠毁。水平和垂直移动的雪佛龙符号分别允许70%和80%的飞行时间花费在期望的高度,并导致8%的飞行坠毁。在期望高度使用透视高架表面的预览描述是所调查任务的最佳显示,允许90%的时间花费在期望高度,碰撞率为2%。
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