Fengli Yu, Ju Liu, Yannan Ren, Jiande Sun, Yuling Gao, Wei Liu
{"title":"Depth generation method for 2D to 3D conversion","authors":"Fengli Yu, Ju Liu, Yannan Ren, Jiande Sun, Yuling Gao, Wei Liu","doi":"10.1109/3DTV.2011.5877196","DOIUrl":null,"url":null,"abstract":"An efficient depth map generation method is presented for static scenes with moving objects. Firstly, static background scene is reconstructed. Depth map of the reconstructed static background scene is extracted by linear perspective. Then, moving objects are segmented precisely. Depth values are assigned to the segmented moving objects according to their positions in the static scene. Finally, the depth values of the static background scene and the moving objects are integrated into one depth map. Experimental results show that the proposed method can generate smooth and reliable depth maps.","PeriodicalId":158764,"journal":{"name":"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-05-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DTV.2011.5877196","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 14
Abstract
An efficient depth map generation method is presented for static scenes with moving objects. Firstly, static background scene is reconstructed. Depth map of the reconstructed static background scene is extracted by linear perspective. Then, moving objects are segmented precisely. Depth values are assigned to the segmented moving objects according to their positions in the static scene. Finally, the depth values of the static background scene and the moving objects are integrated into one depth map. Experimental results show that the proposed method can generate smooth and reliable depth maps.