Cooperation in Queueing Systems

Yaroslav Rosokha, Chen Wei
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引用次数: 5

Abstract

We study a social dilemma in a single-queue system in which human servers have discretion over the effort with which to process orders that arrive stochastically. We show theoretically that the efficient outcome in the form of high effort can be sustained in the subgame perfect equilibrium if the interactions are long term (even when each server has a short-term incentive to free ride and provide low effort). In addition, we show that queue visibility plays an important role in the type of strategies that can sustain high-effort equilibrium. In particular, we show that limiting feedback about the current state of the queue is beneficial if servers are patient enough. We conduct two controlled lab experiments to test the theoretical predictions and find that effort is increasing in the expected duration of the interaction. We also find that visibility has a strong impact on the strategies that human subjects use to provide effort in a dynamic setting. We discuss implications for managers and firms that are trying to improve service systems.
排队系统中的协作
我们研究了单队列系统中的一个社会困境,在这个系统中,人类服务人员可以自行决定处理随机到达的订单的努力。我们从理论上证明,如果互动是长期的(即使每个服务器都有短期动机免费搭乘并提供低努力),那么高努力形式的有效结果可以在子博弈完美均衡中维持。此外,我们表明队列可见性在维持高努力均衡的策略类型中起着重要作用。我们特别指出,如果服务器足够耐心,限制关于队列当前状态的反馈是有益的。我们进行了两个受控的实验室实验来测试理论预测,发现在预期的相互作用持续时间内,努力是增加的。我们还发现,可见性对人类受试者在动态环境中提供努力的策略有很强的影响。我们讨论了对试图改善服务系统的经理和公司的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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