Future Trends in Exergaming using MS Kinect for Medical Rehabilitation

Iuliana Chiuchisan, O. Geman, O. Postolache
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引用次数: 11

Abstract

The physical rehabilitation games characterized by natural user interfaces expressed by 3D motion capture sensors are in continuous development. Using these exergames the physician can access useful information about the patient rehabilitation process through the metrics such as angle of inclination of the neck, arm, forearm, trunk, posture, pushing force at the foot, etc. A physical rehabilitation system based on a computer game that uses the Kinect platform is presented in this paper. The system was developed by a research team from University of Suceava, Romania in collaboration with a research team from ISCTE Lisbon, Portugal. The exergame is designed and implemented for upper limb rehabilitation. The user's avatar passes through an orchard with apples and has to picks up the red or green apples according to their level. Our study presents that the exergames are a novel and useful tools in physical rehabilitation because people with motor impairments, may accept the training based on serious games with less reluctance considering the advantage of training in their homes.
使用MS Kinect进行医疗康复游戏的未来趋势
以3D动作捕捉传感器表达的自然用户界面为特征的肢体康复游戏正在不断发展。通过使用这些运动游戏,医生可以通过诸如颈部、手臂、前臂、躯干、姿势、足部推力等指标获得有关患者康复过程的有用信息。本文介绍了一种基于Kinect平台的电脑游戏假肢康复系统。该系统由罗马尼亚苏切瓦大学的一个研究小组与葡萄牙里斯本ISCTE的一个研究小组合作开发。该游戏是为上肢康复而设计和实现的。玩家的角色将穿过一个果园,并根据自己的等级选择红苹果或绿苹果。我们的研究表明,运动游戏在身体康复中是一种新颖而有用的工具,因为运动障碍患者可能会接受基于严肃游戏的训练,考虑到在家中训练的优势,他们可能会不那么不情愿地接受这种训练。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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