Social Justice in UX: Centering Marginalized Users

E. Rose, Avery C. Edenfield, Rebecca Walton, Laura Gonzales, A. McNair, Tetyana Zhvotovska, N. Jones, Genevieve I. Garcia de Mueller, K. Moore
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引用次数: 15

Abstract

The primary assumption of human-centered design is that humans should be the focus of design and decision making when creating technology and information products. However, when certain types of people are consistently centered, others are intentionally or unintentionally pushed to the margins or left out altogether. In this panel, the speakers discuss how centering overlooked, vulnerable, or marginalized audiences leads to different design considerations, methods, practices and resulting designs. Topics include issues of queering consent, humanitarian organizations and interventions, multilingual user experience, and women of color in design. The panel concludes with a discussion of the implications of centering marginalized audiences and a call for a reinvigorated conceptualization of ethics in UX.
UX中的社会公正:以边缘用户为中心
以人为本设计的主要假设是,在创造技术和信息产品时,设计和决策应该以人为中心。然而,当某些类型的人始终处于中心位置时,其他类型的人会有意无意地被推到边缘或完全被排除在外。在这个小组中,演讲者讨论了如何将被忽视的、脆弱的或边缘化的受众作为中心,从而导致不同的设计考虑、方法、实践和最终的设计。主题包括酷儿同意、人道主义组织和干预、多语言用户体验以及设计中的有色人种女性等问题。小组最后讨论了以边缘受众为中心的影响,并呼吁重新激活UX中的伦理概念化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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