A simulator evaluation of five in-vehicle route guidance systems

R. Srinivasan, F. Landau, P. Jovanis
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引用次数: 3

Abstract

Experiments were conducted in a fixed base high fidelity simulator to study the effect of in-vehicle route guidance devices on the attentional demands of driving. Drivers navigated a simulated network using five route guidance systems: paper map, heads-down turn-by-turn display, heads-down electronic route map, heads-up turn-by-turn display, and audio guidance system. Dependent variables included reaction times to a roadside scanning task, number of navigation errors and subjective workload. Results indicated the paper map to be associated with the longest reaction time and the highest workload. The audio system was associated with the shortest reaction time and the lowest workload, followed closely by the heads-down electronic map and the heads-up turn-by-turn display. Subjects reacted faster to the scanning task with heads-up turn-by-turn display compared to the heads-down turn-by-turn display. The heads-down electronic map despite its complexity performed better than the simpler heads-down turn-by-turn display.
五种车载路径引导系统的仿真评估
在一个固定基座高保真模拟器上进行了实验,研究了车载路径引导装置对驾驶注意力需求的影响。驾驶员使用五种路线引导系统在模拟网络中导航:纸质地图、低头逐向显示、低头电子路线图、抬头逐向显示和音频引导系统。因变量包括对路边扫描任务的反应时间、导航错误的数量和主观工作量。结果表明,纸质地图与最长的反应时间和最大的工作量有关。音频系统与最短的反应时间和最低的工作量相关,紧随其后的是头向下的电子地图和头向上的逐轮显示。受试者对抬头逐轮显示的扫描任务的反应比低头逐轮显示的扫描任务更快。头朝下的电子地图虽然复杂,但表现得比简单的头朝下逐轮显示要好。
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