Needs Analysis of Natural Science Learning Media Development with STEAM-Based Augmented Reality in Elementary School

R. Rukayah, J. Daryanto, I. R. W. Atmojo, R. Ardiansyah, D. Saputri
{"title":"Needs Analysis of Natural Science Learning Media Development with STEAM-Based Augmented Reality in Elementary School","authors":"R. Rukayah, J. Daryanto, I. R. W. Atmojo, R. Ardiansyah, D. Saputri","doi":"10.1145/3516875.3516935","DOIUrl":null,"url":null,"abstract":"This study aims to analyze the need for developing STEAM-based augmented reality (AR) learning media in natural science subjects in elementary schools. This research method used a combination of quantitative and qualitative research methods. This study's subjects consisted of seven elementary school teachers and 116 public elementary school students in Tuban Regency. Besides, the research instruments employed were questionnaires and telephone interviews. This study's results revealed that teachers were not fully aware of STEAM-based augmented reality learning media. The types of media needed by students and teachers are those that can represent material in-depth and are interactive, such as videos and animations. In addition, each process is explained in detail and clear media so that students can understand the material and apply it. Therefore, the development of STEAM-based interactive multimedia in natural science learning is very much needed in elementary schools, especially in implementing 21st-century learning. Based on the research results and discussion, it can be concluded that: 1) teachers did not fully know about Augmented Reality media and the STEAM approach, 2) teachers had a good perception of STEAM-based Augmented Reality media, and 3) teachers hope there is a natural science learning media, which can represent material in-depth and interactively, such as videos and animations, where each process is explained in detailed and clear media so that students can understand the material and apply it. For this reason, the development of STEAM-based interactive AR multimedia in natural science learning is very much needed in elementary schools.","PeriodicalId":312912,"journal":{"name":"Proceedings of the 5th International Conference on Learning Innovation and Quality Education","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-09-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 5th International Conference on Learning Innovation and Quality Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3516875.3516935","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

This study aims to analyze the need for developing STEAM-based augmented reality (AR) learning media in natural science subjects in elementary schools. This research method used a combination of quantitative and qualitative research methods. This study's subjects consisted of seven elementary school teachers and 116 public elementary school students in Tuban Regency. Besides, the research instruments employed were questionnaires and telephone interviews. This study's results revealed that teachers were not fully aware of STEAM-based augmented reality learning media. The types of media needed by students and teachers are those that can represent material in-depth and are interactive, such as videos and animations. In addition, each process is explained in detail and clear media so that students can understand the material and apply it. Therefore, the development of STEAM-based interactive multimedia in natural science learning is very much needed in elementary schools, especially in implementing 21st-century learning. Based on the research results and discussion, it can be concluded that: 1) teachers did not fully know about Augmented Reality media and the STEAM approach, 2) teachers had a good perception of STEAM-based Augmented Reality media, and 3) teachers hope there is a natural science learning media, which can represent material in-depth and interactively, such as videos and animations, where each process is explained in detailed and clear media so that students can understand the material and apply it. For this reason, the development of STEAM-based interactive AR multimedia in natural science learning is very much needed in elementary schools.
基于steam增强现实的小学自然科学学习媒体开发需求分析
本研究旨在分析开发基于steam的增强现实(AR)学习媒体在小学自然科学课程中的必要性。本研究方法采用定量与定性相结合的研究方法。本研究以吐蕃县7名小学教师及116名公立小学学生为研究对象。此外,研究工具采用问卷调查和电话访谈。本研究结果显示,教师对基于steam的增强现实学习媒体的认识并不充分。学生和教师需要的媒体类型是那些能够深度表现材料和具有互动性的媒体,如视频和动画。此外,每个过程都有详细的解释和清晰的媒体,使学生能够理解材料并应用它。因此,在小学自然科学学习中开发基于steam的交互式多媒体是非常必要的,特别是在实施21世纪学习中。根据研究结果和讨论,可以得出以下结论:1)教师对增强现实媒体和STEAM方法的了解不够充分;2)教师对基于STEAM的增强现实媒体有较好的认知;3)教师希望有一种自然科学学习媒体,能够深入、互动地表现材料,如视频、动画等,每个过程都用详细、清晰的媒体进行讲解,使学生能够理解和应用材料。因此,开发基于steam的交互式AR多媒体在小学自然科学学习中的应用是非常必要的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信