Effects of Space and Scenery on Virtual Pet-Assisted Activity

K. Nakajima, M. Niitsuma
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引用次数: 3

Abstract

In recent years, 15% of the working population have suffered from mental disorders. Such conditions cause low productivity, absence of diseases, and unemployment. In addition, the treatment of mental disorders takes a long time, so routine precautions are essential. One of the ways to prevent mental disorders is to achieve healing through interaction with animals. However, this method has not been widely accepted because of the difficulties in handling animals. To solve these problem, we introduced a virtual pet through a virtual reality technology for three-dimensional stereoscopic visualization as an alternative to animals. We named the system that prevents mental disorders by interacting with the virtual pet as virtual pet-assisted activity (VAA) and verified that this system gained short-term psychological and physiological benefits. However, it was unclear what causes the system to have positive effects on users. This study investigated whether space factors affect the psychological and physiological aspects of the user and whether the scenery factor affected the psychological and physiological aspects of the user and its interactions with the virtual pet. The experiment was divided into two experiments for the space factor and scenery factor. As a result, it was not affected by the space factor but was affected by the scenery factor. The findings reveal that the open scenery is more effective than the closed scenery in the VAA system.
空间和风景对虚拟宠物辅助活动的影响
近年来,15%的劳动人口患有精神障碍。这种情况导致低生产率、无疾病和失业。此外,精神障碍的治疗需要很长时间,因此常规预防措施至关重要。预防精神障碍的方法之一是通过与动物的互动来实现治疗。然而,由于处理动物的困难,这种方法尚未被广泛接受。为了解决这些问题,我们引入了虚拟宠物,通过虚拟现实技术进行三维立体可视化,作为动物的替代品。我们将通过与虚拟宠物互动来预防精神障碍的系统命名为虚拟宠物辅助活动(VAA),并验证了该系统获得了短期的心理和生理益处。然而,目前尚不清楚是什么原因导致该系统对用户产生积极影响。本研究考察了空间因素是否影响用户的心理和生理方面,以及风景因素是否影响用户的心理和生理方面及其与虚拟宠物的交互。实验分为空间因子和景观因子两个实验。因此,它不受空间因素的影响,而受景观因素的影响。研究结果表明,在VAA系统中,开放景观比封闭景观更有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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