Mobile learning media for ecology using augmented reality on android smartphone

Chotiros Surapholchai, Thanyaorn Boonyathitiphun, R. Lipikorn
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引用次数: 1

Abstract

Nowadays, an android-based smartphone is one of the most popular mobile devices used as a learning tool because people can use it anywhere and anytime. Hence, this paper proposes a new mobile learning (m-learning) media for Ecology using Augmented Reality (AR) on Android smartphones, called KnowItsLife. It contains knowledge about interspecific interactions between animals, such as predation, herbivory, and mutualism. It provides not only content interaction but also augmented reality (AR) display using AR card and a smartphone camera. The software consists of three components: AR card capturing, location selection, and interspecific interaction simulation. The proposed m-learning software was evaluated by a group of freshmen major in Science. The statistical results conclude that our software can help volunteers understand interspecific interaction better.
在android智能手机上使用增强现实技术的生态移动学习媒体
如今,基于android的智能手机是最受欢迎的移动设备之一,被用作学习工具,因为人们可以随时随地使用它。因此,本文提出了一种新的移动学习(m-learning)媒体,在Android智能手机上使用增强现实(AR),称为KnowItsLife。它包含了动物之间种间相互作用的知识,如捕食、食草和互惠共生。它不仅提供内容交互,还可以通过AR卡和智能手机摄像头进行增强现实(AR)显示。该软件由三个部分组成:AR卡捕获、位置选择和种间交互模拟。提出的移动学习软件由一群理科生进行评估。统计结果表明,我们的软件可以帮助志愿者更好地理解种间互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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