Construction of regular 3D point clouds using octree partitioning and resampling

Jae-Young Sim, Sang-Uk Lee, Chang-Su Kim
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引用次数: 11

Abstract

We propose a construction algorithm of regular 3D point clouds from irregular ones. An irregular point cloud is partitioned hierarchically using an octree, and the points in each octree node are projected onto a square face, called a base plane, of the cubic node. The geometry of the point cloud is then represented by the height fields on the base planes. The height fields are interpolated and then resampled uniformly on the base plane. Consequently, the original geometry is represented by the scalar height fields, each of which is defined at uniform grid points on a square region. Therefore, the resulting geometry can be easily processed by conventional 2D image processing techniques.
使用八叉树分割和重采样构建规则的三维点云
提出了一种由不规则点云构造规则点云的算法。使用八叉树对不规则点云进行分层划分,每个八叉树节点中的点被投影到三次节点的方形面(称为基平面)上。点云的几何形状由基面上的高度场表示。对高度场进行插值,然后在基面上均匀地重新采样。因此,原始几何图形由标量高度场表示,每个高度场在正方形区域上的均匀网格点上定义。因此,所得到的几何图形可以很容易地通过传统的二维图像处理技术进行处理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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