A fast, asP*, RGD arbiter

M. Greenstreet, Tarik Ono-Tesfaye
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引用次数: 15

Abstract

This paper presents the design of a high-throughput, low-latency, asP*, RGD arbiter. Spice simulations for an implementation in a 0.8 /spl mu/ CMOS process show a request-to-grant delay of 0.74 ns and a done-to-grant-delay of 0.42 ns. Maximum throughput of requests from a single client is one grant per 1.8 ns; if both clients make request aggressively, the arbiter can produce one grant per 1.2 ns. In addition to presenting a high-performance design, this paper examines trade-offs in performance driven design. In particular, logic delay seems to dominate metastability concerns when optimizing performance.
快速,asP*, RGD仲裁者
本文介绍了一种高吞吐量、低延迟、asP*、RGD仲裁器的设计。在0.8 /spl mu/ CMOS工艺中实现的Spice模拟显示,请求到授予延迟为0.74 ns,完成到授予延迟为0.42 ns。单个客户端请求的最大吞吐量为每1.8 ns授予一次请求;如果两个客户都积极地提出请求,仲裁者可以每1.2 ns批准一次。除了介绍高性能设计之外,本文还研究了性能驱动设计中的权衡。特别是,在优化性能时,逻辑延迟似乎主导了亚稳态问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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