Handling occlusion in augmented reality systems: a semi-automatic method

V. Lepetit, M. Berger
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引用次数: 43

Abstract

We present a semi-automatic approach to solve occlusion in AR systems. Once the occluding objects have been segmented by hand in selected views called key-frames, the occluding boundary is computed automatically in the intermediate views. To do that, the 3D reconstruction of the occluding boundary is achieved from the outlined silhouettes. This allows us to recover a good prediction of the 2D occluding boundary which is refined using region-based tracking and active contour models. As a result, we get an accurate estimation of the occluding objects. Various results are presented demonstrating occlusion resolution on real video sequences. Results and videos are available at the URL: http://www.loria.fr/-lepetit/Occlusions.
增强现实系统中的遮挡处理:一种半自动方法
我们提出了一种半自动方法来解决AR系统中的遮挡问题。一旦遮挡物体在选定的关键帧视图中被手工分割,遮挡边界将在中间视图中自动计算。为了做到这一点,遮挡边界的3D重建是由轮廓轮廓实现的。这使我们能够恢复2D遮挡边界的良好预测,该预测使用基于区域的跟踪和活动轮廓模型进行细化。因此,我们得到了一个准确的估计遮挡目标。给出了各种结果,证明了真实视频序列的遮挡分辨率。结果和视频可在网址:http://www.loria.fr/-lepetit/Occlusions。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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