Mobile location-based games to support orientation & mobility training for visually impaired students

Georg Regal, Elke E. Mattheiss, D. Sellitsch, M. Tscheligi
{"title":"Mobile location-based games to support orientation & mobility training for visually impaired students","authors":"Georg Regal, Elke E. Mattheiss, D. Sellitsch, M. Tscheligi","doi":"10.1145/3229434.3229472","DOIUrl":null,"url":null,"abstract":"Orientation and Mobility (O&M) training is an important aspect in the education of visually impaired students. In this work we present a scavenger hunt-like location-based game to support O&M training. In two comparative studies with blind and partially sighted students and interviews with teachers we investigate if a mobile game played in the real world is a suitable approach to support O&M training and if a mobile location-based O&M training game is preferred over a game played in a virtual world. Our results show that a mobile location-based game is a fruitful approach to support O&M training for visually impaired students, and that a mobile location based game is preferred over playing in a virtual world. Based on the gathered insights we discuss implications for using mobile location-based games in O&M training.","PeriodicalId":344738,"journal":{"name":"Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services","volume":"126 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3229434.3229472","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11

Abstract

Orientation and Mobility (O&M) training is an important aspect in the education of visually impaired students. In this work we present a scavenger hunt-like location-based game to support O&M training. In two comparative studies with blind and partially sighted students and interviews with teachers we investigate if a mobile game played in the real world is a suitable approach to support O&M training and if a mobile location-based O&M training game is preferred over a game played in a virtual world. Our results show that a mobile location-based game is a fruitful approach to support O&M training for visually impaired students, and that a mobile location based game is preferred over playing in a virtual world. Based on the gathered insights we discuss implications for using mobile location-based games in O&M training.
移动定位游戏,支持视力受损学生的定向和移动训练
定向与行动训练是视障学生教育的一个重要方面。在这项工作中,我们提出了一个类似寻宝游戏的基于位置的游戏来支持O&M培训。通过对盲人和弱视学生的对比研究以及对教师的采访,我们调查了在现实世界中玩的手机游戏是否适合支持运维培训,以及基于手机位置的运维培训游戏是否比在虚拟世界中玩的游戏更受欢迎。我们的研究结果表明,基于移动位置的游戏是一种有效的方法来支持视障学生的操作和维护培训,并且基于移动位置的游戏比在虚拟世界中玩更受欢迎。基于所收集的见解,我们将讨论在O&M培训中使用基于移动位置的游戏的含义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信