THE SOCIALIZING METHOD OF A FAIRY TALE AS A MULTIDIMENSIONAL VALUE / ՀԵՔԻԱԹԻ՝ ՈՐՊԵՍ ՍՈՑԻԱԼԱԿԱՆԱՑՄԱՆ ՄԵԹՈԴԻ, ԱՐԺԵՔԱՅԻՆ ԲԱԶՄԱՉԱՓՈՒԹՅՈՒՆԸ

Mariam Margaryan, Gyulnara Danielyan
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Abstract

The article examines the socializing multidimensional value of a fairy tale. The writers claim that the fairy tale is intended to merge personal, collective, and public concerns in the individual's awareness, crystallizing the value dimensions of good and evil, handsome and ugly, strong and weak, righteous and unjust. Taking the presumption that socialization is established via the modernization of norms, value systems, and stereotypes as a result of the historical course of development that are related to society and individual preferences, the authors supported the game logic of the multidimensional values of fairy tales. In this perspective, the fairy tale is regarded as a variety of critical thinking and a normative manifestation of social behavior, in which cognitive, value, and ontological mechanisms of the individual's constant socialization are focused. In contrast, the game logic of socialization in Louis Carroll's and Hovhannes Tumanyan's fairy tales is studied.
一个童话的社交方法作为AMULTIDIMENSIONAL值/ՀԵՔԻԱԹԻ՝ՈՐՊԵՍՍՈՑԻԱԼԱԿԱՆԱՑՄԱՆՄԵԹՈԴԻ,ԱՐԺԵՔԱՅԻՆԲԱԶՄԱՉԱՓՈՒԹՅՈՒՆԸ
本文考察了童话的社会多维价值。作者声称,童话的目的是在个人意识中融合个人、集体和公共的关注,明确善与恶、美与丑、强与弱、正义与不正义的价值维度。作者假设社会化是通过规范、价值体系和刻板印象的现代化而建立的,这是与社会和个人偏好相关的历史发展进程的结果,从而支持了童话多维价值的游戏逻辑。在这一视角下,童话被视为各种批判性思维和社会行为的规范性表现,其中关注个人不断社会化的认知、价值和本体论机制。相比之下,路易斯·卡罗尔和霍弗汉内斯·图曼扬的童话故事研究了社会化的游戏逻辑。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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