Erasing Bit Nodes on the Bipartite Graph for Enhanced Performance of LDPC Codes

P. C. Catherine, K. Soyjaudah
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引用次数: 2

Abstract

The proposed work is based on the fact that the complete set of bit nodes for an LDPC code may not always be required at the receiving side for successful decoding. A corresponding strategy is therefore built up. In contrast to common practice, the total number of iterations available is shared among different sets. The first set runs the decoding algorithm with all its bit nodes. Successive sets (in case of decoding failure) runs each with a different selection of "erased" bit nodes, leading to an overall non-monotonic behavior. The end result is a system capable of effectively dealing with the problem of cycles and trapping sets without even being aware of their existence. Reported results show an important coding gain over conventional systems.
消除二部图上的位节点以提高LDPC码的性能
建议的工作是基于这样一个事实,即LDPC码的完整比特节点集可能并不总是需要在接收端成功解码。因此建立了相应的策略。与通常的实践相反,可用的迭代总数在不同的集合之间共享。第一组运行带有所有位节点的解码算法。连续的集合(在解码失败的情况下)以不同的“擦除”位节点选择运行,导致整体的非单调行为。最终的结果是一个系统能够有效地处理循环和捕获集的问题,甚至没有意识到它们的存在。报告结果表明,与传统系统相比,该系统具有重要的编码增益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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