How much energy can we save from prefetching ads?: energy drain analysis of top 100 apps

Xiaomeng Chen, Abhilash Jindal, Y. C. Hu
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引用次数: 17

Abstract

Recently, there has been a surge of interests on developing techniques and architectures for prefetching ads to potentially reduce the smartphone energy drain by 3G/4G radios from fetching ads. Despite the development of prefetching techniques, it remains unclear (1) how much smartphone energy do ads consume in popular apps in dominant app markets, and (2) out of which, what portion can we realistically save from prefetching? We present a measurement study of the energy drain of top 100 free apps in Google Play, totaling more than 2.2 B downloads, to re-examine the above two motivational questions for ads energy research. We found the upper bound energy savings from prefetching ads is low: out of the top 100 apps, only 57 apps display ads, which incur on average 3.2% total energy on ads 3G tails. We further show the already-low upper bound ads energy saving is hard to achieve by ads prefetching as different apps exhibit very different ads behavior.
预取广告能节省多少能源?:前100名应用的能量消耗分析
最近,人们对开发预取广告的技术和架构产生了浓厚的兴趣,以潜在地减少3G/4G无线电从提取广告中消耗的智能手机能量。尽管预取技术得到了发展,但目前尚不清楚(1)在主流应用市场中,流行应用中的广告消耗了多少智能手机能量,(2)我们实际上可以从预取中节省多少智能手机能量?我们对谷歌Play排名前100的免费应用(总下载量超过2.2亿次)的能量消耗进行了测量研究,以重新审视上述两个广告能量研究的动机问题。我们发现预取广告节省的能量上限很低:在排名前100的应用中,只有57个应用显示了广告,在广告3G尾部平均消耗3.2%的总能量。我们进一步表明,由于不同的应用程序表现出非常不同的广告行为,广告预取很难实现已经很低的广告节能上限。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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