{"title":"Educational Reform and Practice of Cultivating Unity3D+VR Somatosensory Interaction System Based on the Dual-Creation Ability Mode","authors":"Yajing Chen, Feipeng Jia","doi":"10.1145/3456887.3457490","DOIUrl":null,"url":null,"abstract":"Virtual reality technology is one of the frontier sciences in the world today. Since the 21st century, there have been precedents in the application of virtual reality in military and industrial fields. Based on this, a design method of somatosensory interactive system in digital campus based on Unity 3D and VR technology is proposed. Through the development and research of Kinect somatosensory device in windows platform, the depth image data and bone tracking data of human body are obtained, and the virtual roaming system is interacted with in Unity3D virtual reality platform. The flexibility and scalability of the system are improved through the layered and modular design scheme. The system has the characteristics of strong sense of reality, friendly interface and interaction, and meets the needs of modern campus in external publicity, internal guidance, campus planning, information management and so on.","PeriodicalId":441418,"journal":{"name":"2021 2nd International Conference on Computers, Information Processing and Advanced Education","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-05-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 2nd International Conference on Computers, Information Processing and Advanced Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3456887.3457490","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Virtual reality technology is one of the frontier sciences in the world today. Since the 21st century, there have been precedents in the application of virtual reality in military and industrial fields. Based on this, a design method of somatosensory interactive system in digital campus based on Unity 3D and VR technology is proposed. Through the development and research of Kinect somatosensory device in windows platform, the depth image data and bone tracking data of human body are obtained, and the virtual roaming system is interacted with in Unity3D virtual reality platform. The flexibility and scalability of the system are improved through the layered and modular design scheme. The system has the characteristics of strong sense of reality, friendly interface and interaction, and meets the needs of modern campus in external publicity, internal guidance, campus planning, information management and so on.