Two-mode system for tank gunnery skill training based on haptic interaction

Keke Lu, Guanyang Liu, Yuru Zhang, Weidong Guo, Moyuan Zhou
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引用次数: 6

Abstract

A study on tank gunnery motor skill training is introduced in this paper. We developed a two-mode system used for teaching and training. In the haptic guidance mode, the trainee is passive and experiences position playback of the expert's motion with a proportional-derivation (PD) controller. In the path constraining mode, the trainee operates the haptic device actively, and the aiming point in the virtual environment is constrained on the desired path. A new haptic rendering algorithm is introduced in this mode. An experiment for record-play motion of drawing a virtual sine path and path constraining with drawing an envelope path is designed. Results indicate that the haptic rendering algorithm in the two-mode training system is stable.
基于触觉交互的坦克射击技能双模训练系统
本文对坦克炮运动技能训练进行了研究。我们建立了教学和培训两种模式的体系。在触觉引导模式下,受训者是被动的,并通过比例推导(PD)控制器体验专家运动的位置回放。在路径约束模式下,受训者主动操作触觉装置,虚拟环境中的瞄准点被约束在期望的路径上。在这种模式下,提出了一种新的触觉渲染算法。设计了绘制虚拟正弦路径和绘制包络路径约束的录播运动实验。结果表明,双模训练系统中的触觉绘制算法是稳定的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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