Adaptive behavior for cooperation: a virtual reality application

C. Sanza, C. Panatier, H. Luga, Y. Duthen
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引用次数: 15

Abstract

We present a behavioral system based on artificial life for animating actors in a virtual reality application. Through a virtual soccer game, we show how a set of autonomous players (called agents) can cooperate and communicate to perform common tasks. The user is immersed in the game. He/she interacts with the other agents and is integrated in the cooperation and communication systems. Every entity reads in real-time by using a classifiers system which is composed of a set of binary rules and a reward system. The originality of such method is the ability to build a behavior (by emergence) without initial knowledge. The analysis of the simulation gives interesting results: after convergence, the global behavior of the teams produces coherent movements. Moreover, the introduction of disturbances does not affect the performances of the classifiers system.
合作的适应性行为:一个虚拟现实应用
提出了一种基于人工生命的行为系统,用于虚拟现实应用中演员的动画制作。通过虚拟足球游戏,我们展示了一组自主玩家(称为代理)如何合作和通信以执行共同任务。用户沉浸在游戏中。他/她与其他代理人互动,并融入合作和沟通系统。每个实体通过使用由一组二进制规则和奖励系统组成的分类器系统进行实时读取。这种方法的独创性是在没有初始知识的情况下(通过涌现)建立行为的能力。对模拟的分析给出了有趣的结果:在收敛之后,团队的整体行为产生了连贯的运动。此外,干扰的引入不会影响分类器系统的性能。
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