Dennis D. Embry, M. Ryzin, A. Biglan, Jason D. Fruth
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引用次数: 1
Abstract
This study examines the changes in teacher efficacy and interaction effects based on perceived effectiveness and level of implementation for teachers trained in the PAX Good Behavior Game and subsequent PAX Next Steps professional development training as measured by the Teachers’ Sense of Efficacy Scale. Previous studies have shown improved outcomes for teachers with the PAX Good Behavior Game including a reduction in teacher stress and improved teacher efficacy among in-service and pre-service teachers. This study found that PAX Next Steps professional development training increased overall teacher efficacy as well as efficacy in instructional strategies, student engagement, and classroom management for teachers already trained in the PAX Good Behavior Game regardless of their own level of implementation or their perceived effectiveness of the PAX Good Behavior Game program. These outcomes highlight the importance of culturally competent professional development as a key feature in the sustainability of a population-level implementation of any evidence-based program. Two models were developed to determine interaction effects of two variables from the post training survey on efficacy according to the Teachers’ Sense of Efficacy scores for the same participants. Level of implementation was the first variable tested for interaction effects with sense of efficacy. For the first model, in which the implementation question was used as a moderator of change in self-efficacy, we found that 57 teachers responded with a 1 (signifying a low level of implementation), 50 responded with a 2 (moderate level of implementation), and 20 responding with a 3 (high level of implementation). Results indicated that the interaction effect of implementation and time on self-efficacy was not significant, F (2,127) =1.24, p = .29. The main effect of implementation on self-efficacy was not significant, F (2,127) = 1.79, p = .17, but the main effect of time on self-efficacy was significant, F (1,127) = 147.17, p < .001, partial η 2 = .54, indicating a substantial gain in self-efficacy during the training course, regardless of the level of implementation. Levene’s test indicated that the assumption of homogeneity of variance was not violated at the pre-test, F (2,127) = 2.24, p = .11, or the post-test, F (2,127) = 2.61, p = 08. Perceived effectiveness of the PAX GBG was the second variable tested for interaction effects with sense of efficacy. For the second model, in which the perceived effectiveness question was used as a moderator of change in self-efficacy, we initially found that only 2 teachers responded with a 1 (signifying a very low level of perceived effectiveness) and only 14 teachers responded with a 4 (signifying a very high level of perceived effectiveness). Thus, we collapsed the four groups into two by combining the lower two and upper two responses. As a result, we had 49 teachers who responded 1 or 2 (signifying a low level of perceived effectiveness), and 81 teachers who responded 3 or 4 (signifying a high level of perceived effectiveness). Results indicated that the interaction effect of perceived effectiveness and time on self-efficacy was not significant, F (1,128) =.38,
本研究以教师效能感量表(PAX Next Steps professional development training)测量教师在接受PAX良好行为游戏及随后的PAX Next Steps专业发展培训后,对教师效能感及互动效应的变化进行研究。先前的研究表明,在在职和职前教师中,使用PAX良好行为游戏可以改善教师的效果,包括减轻教师压力和提高教师效能。本研究发现,对于已经接受过PAX良好行为游戏培训的教师,无论他们自己的实施水平或他们对PAX良好行为游戏项目的感知效果如何,PAX下一步专业发展培训都提高了教师的整体效能,以及教学策略、学生参与度和课堂管理方面的效能。这些结果突出了具有文化竞争力的专业发展的重要性,这是任何以证据为基础的项目在人口水平上实施可持续性的关键特征。根据教师效能感得分,建立两个模型来确定培训后调查中两个变量对效能感的交互效应。实施水平是测试效能感交互效应的第一个变量。在第一个模型中,执行问题被用作自我效能感变化的调节因子,我们发现57名教师的回答是1(表示执行水平低),50名教师的回答是2(执行水平中等),20名教师的回答是3(执行水平高)。结果显示,执行力与时间对自我效能感的交互作用不显著,F (2127) =1.24, p = 0.29。实施对自我效能感的主效应不显著,F (2127) = 1.79, p = 0.17,但时间对自我效能感的主效应显著,F (1127) = 147.17, p < 0.001,偏η 2 = 0.54,说明无论实施程度如何,培训期间自我效能感都有显著提高。Levene’s检验表明,前测F (2127) = 2.24, p = 0.11,后测F (2127) = 2.61, p = 08均未违反方差齐性假设。PAX GBG的感知有效性是测试与效能感相互作用效应的第二个变量。在第二个模型中,感知有效性问题被用作自我效能感变化的调节因子,我们最初发现只有2名教师回答了1(表示感知有效性水平非常低),只有14名教师回答了4(表示感知有效性水平非常高)。因此,我们通过结合下两个和上两个响应将四组分解为两个。结果,我们有49名教师回答1或2(表示低水平的感知有效性),81名教师回答3或4(表示高水平的感知有效性)。结果显示,感知效能与时间对自我效能的交互作用不显著,F (1128) =.38;