The Brain Game Ranking One to Increase Learning Interest in Physics: A Case Study

P. Donuata, Erwin Prasetyo, D. Sulisworo
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引用次数: 1

Abstract

Learning physics in the school often become the scourge of frightening and avoided by the students because it is considered difficult to understand. This case caused the student's interest in learning physics becomes reduced. The way to overcome this case is to create an atmosphere of learning physics through various teaching styles, for example, using brain games ranking one. Brain games Ranking One was a form of the game to improve and test students' ability, whether cognitive, affective, and psychomotor. Brain games ranking one is a way of answering questions with writing down answers on the board answers that had been provided with a limited time of each item, after a written response on the board, the teacher asked students to lift the whiteboard to show answers. A student with the wrong answer will be disqualified until only one student left will be the Ranking one's winner. This research aims to find out a relationship between brain games ranking one and increased interest in learning physics. Sample of this research is 180 students from tenth-grade and eleventh-grade. This study uses a qualitative descriptive and questionnaire instrument at the beginning of class and the end of course. At the beginning of class, there are 41 students (34% respondents) not interest in study physics and 62 students (34% respondents) not interest in study physics. After the class with Ranking One games, there are 93 students (51% respondents) became interested in studying physics, 68 students (38% respondents) interest to study physics and only seven students (4% respondents) not interest to study physics. This matter points out that brain games Ranking One can increase student's physics learning the
提高物理学习兴趣排名第一的脑力游戏:个案研究
在学校学习物理往往成为学生们害怕和回避的祸害,因为它被认为很难理解。这个案例导致学生学习物理的兴趣降低。克服这种情况的方法是通过多种教学方式营造学习物理的氛围,例如使用排名第一的益智游戏。脑力游戏排名第一是一种提高和测试学生能力的游戏形式,无论是认知、情感还是精神运动。排名第一的脑力游戏是在黑板上写下答案回答问题的方式,每个问题的答案都有限定的时间,在黑板上写下答案后,老师让学生举起白板来展示答案。答错的学生将被取消资格,直到只剩下一名学生成为排名第一的获胜者。本研究旨在找出排名第一的益智游戏与提高学习物理兴趣之间的关系。本研究的样本是180名十年级和十一年级的学生。本研究采用定性描述和问卷调查的方法,在课程开始和结束时进行。在上课开始时,有41名学生(34%的受访者)对学习物理不感兴趣,62名学生(34%的受访者)对学习物理不感兴趣。排名第一的游戏课程结束后,93名学生(51%)对学习物理感兴趣,68名学生(38%)对学习物理感兴趣,只有7名学生(4%)对学习物理不感兴趣。这一事件指出,益智游戏排名第一,可以增加学生的物理学习
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