A Case of Genetic Algorithms Supporting the Design of Collaboratively Shaped, Genetically Evolving, Products

A. Vitaletti, I. Chatzigiannakis, Viktor Malakuczi, I. Mavrommati
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Abstract

Recently the role of makerspaces has been studied as a mean to promote citizen-driven innovation in the smart cities. In this paper we discuss the possibility of exploiting Genetic Algorithms, namely algorithms that mimic the mechanisms behind the evolution of live beings, for the implementation of a simple tool for the collaborative and participatory design of public art products that assume no technical background of the users thus better supporting the democratization of the design process. This concept has been initially tested in the context of artisan products during the Maker-Faire festival, likely the most celebrated event in makerspaces, with the main purpose of understanding the ability of the proposed process of actually engage citizens. This experiment has actively involved 369 participants, a number not negligible in experiments requiring the physical participation of users. Results from this trial suggest that this process actually leads, by evolution generation after generation, to the selection of a population of three dimensional products that are better appreciated by end users in average. Although the initial conclusions of this study, on the evolution of the products over the generations, cannot be generalized, the study does provide some initial valid feedback, as first steps of a discussion on the use of generative algorithms in art products . The generative algorithms creative process, as described further in this paper, can be seen as the basis for generative collective art in the context of smart cities, while these ideas have been initially tested in the area of 3d printing for product design.
遗传算法支持协同成形、遗传进化产品设计的案例
最近,创客空间的作用被研究为促进智慧城市中公民驱动的创新的一种手段。在本文中,我们讨论了利用遗传算法的可能性,即模仿生物进化背后机制的算法,以实现一个简单的工具,用于公共艺术产品的协作和参与式设计,无需用户的技术背景,从而更好地支持设计过程的民主化。这个概念最初在Maker-Faire节期间的工匠产品中进行了测试,Maker-Faire节可能是创客空间中最著名的活动,其主要目的是了解所提议的过程实际吸引公民的能力。这个实验有369名参与者参与,这个数字在需要用户实际参与的实验中是不可忽略的。这项试验的结果表明,这一过程实际上导致了一代又一代的进化,最终选择了一批平均而言更受最终用户欣赏的三维产品。虽然本研究的初步结论,即产品在几代人之间的演变,不能概括,但该研究确实提供了一些初步的有效反馈,作为讨论在艺术产品中使用生成算法的第一步。本文进一步描述的生成算法创作过程可以被视为智慧城市背景下生成集体艺术的基础,而这些想法已经在3d打印产品设计领域进行了初步测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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