Dynamic Electrical Material Animation Video Development for 10th Grade Distance Learning

Monry Fng Ratumbuysang, Sulistyo Rini, Agus Hadi Utama, Irsyad Baihaqi
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Abstract

This study aims: (1) to determine the development process (2) to test the feasibility of developing an animated video for distance learning in science subjects about dynamic electricity class IX. This research is a type of R&D (Research & Development) research. The development model used is the 4D model developed by Thiagarajan. The stages carried out in the 4D model consist of four stages, namely the stages of design, design, development, and dissemination. The sampling technique in this study used purposive sampling. The test subjects of the design product consisted of media validators and material validators. The validity test was carried out to analyze the expert judgment as basic reference material at the stage of media development and revision. Data collection techniques used consisted of interviews, observations, and questionnaires. The data analysis technique used is a descriptive qualitative analysis using a Likert scale and expert judgment. The results of this study are as follows (1) the learning animation video product has been successfully developed. (2) the results of the feasibility test show that based on the validation test by media experts, a percentage value of 90% is obtained in the very feasible category. Validation tests by material experts obtained a percentage value of 89% with a very decent category too. So, this learning animation video media is very feasible to be used in distance learning activities.
十年级远程学习动态电子材料动画视频开发
本研究的目的是:(1)确定开发过程(2)测试开发动态电IX类科学学科远程教学动画视频的可行性。这项研究是一种R&D(研究与开发)研究。所使用的开发模型是Thiagarajan开发的4D模型。在4D模型中进行的阶段包括四个阶段,即设计阶段、设计阶段、开发阶段和传播阶段。本研究的抽样技术采用目的性抽样。设计产品的测试对象包括媒体验证者和材料验证者。通过效度检验分析专家判断作为媒介开发和修订阶段的基本参考资料。使用的数据收集技术包括访谈、观察和问卷调查。使用的数据分析技术是使用李克特量表和专家判断的描述性定性分析。本研究的结果如下:(1)学习动画视频产品开发成功。(2)可行性测试结果表明,根据媒体专家的验证测试,在非常可行的类别中获得了90%的百分比值。材料专家的验证测试也获得了89%的百分比值,类别也非常不错。因此,这种学习型动画视频媒体在远程学习活动中是非常可行的。
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