Early elicitation and definition of requirements for an interactive multimedia information system

S. Jones, C. Britton
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引用次数: 10

Abstract

The literature on requirements engineering contains little in the way of either theoretical guidance or empirical case studies relating to the specification of requirements for interactive multimedia information systems. This paper describes some of the special difficulties currently encountered in the early stages of developing such systems. It then presents a description of the methods and tools used in the early stages of the MARS project, whose aim is to develop an interactive multimedia system for use in school-based health education and anti-smoking campaigns directed at children aged 9-10. The paper ends with a discussion of lessons learnt with respect to some current issues in requirements engineering, and considers the extent to which the particular problems identified earlier in the paper were addressed by the methods and tools used in the MARS project. We conclude that further work in this area is badly needed, so that better guidance on the specification of requirements for interactive multimedia information systems can be given in future.
交互式多媒体信息系统需求的早期启发和定义
关于需求工程的文献很少包含与交互式多媒体信息系统需求规范相关的理论指导或经验案例研究。本文描述了目前在开发此类系统的早期阶段遇到的一些特殊困难。然后介绍了在MARS项目早期阶段使用的方法和工具,该项目的目的是开发一个交互式多媒体系统,用于针对9-10岁儿童的学校卫生教育和反吸烟运动。本文最后讨论了关于需求工程中一些当前问题的经验教训,并考虑了本文前面确定的特定问题在多大程度上是通过在MARS项目中使用的方法和工具来解决的。我们的结论是,迫切需要在这方面进行进一步的工作,以便将来可以就交互式多媒体信息系统的需求规范提供更好的指导。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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