Efficient body babbling for robot's drawing motion

Kanta Watanabe, Akio Numakura, S. Nishide, M. Gouko, Chyon Hae Kim
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引用次数: 5

Abstract

This paper discusses the learning through body babbling, which is the initial stage of development and learning of human, from the view point of constructive approach for the recognition and behavior architectures of human. In previous researches, the body babbling and learning in the developmental process of drawing manipulation is modeled with two processes, a random joint angle generation process and an offline learning process with neural network. However, there is much gap between these models and the development of human. Human's developmental process is featured by the two processes, a judgment process for exploratory behaviors and an online incremental learning process. In this research, we propose a babbling-and-learning model that includes a judgment process for planned exploratory behaviors and an online incremental learning process. The online incremental learning process is modeled by Continuous System (Dynamics) Learning Tree (CSLT, DLT). CSLT realizes similar learning with neural network with an additional feature, online incremental learning. The proposed model introduces ε-greedy method for this judgment. After joint angles are executed, CSLT learns the obtained data by its online incremental learning process. As results of the validation of the proposed model, the proposed model gathered more number of effective data. The learning model decreased its prediction error faster than the previous model.
高效的身体抖动,提高了机器人的牵引运动
本文从建构人类认知和行为架构的角度,探讨了人类发展和学习的初级阶段——咿呀学语学习。在以往的研究中,绘制操作发展过程中的身体咿呀学语和学习分为两个过程,一个是随机关节角度生成过程,另一个是基于神经网络的离线学习过程。然而,这些模型与人类的发展有很大的差距。人类的发展过程主要有两个过程,即对探索性行为的判断过程和在线增量学习过程。在这项研究中,我们提出了一个咿呀学语和学习模型,其中包括一个对计划探索行为的判断过程和一个在线增量学习过程。在线增量学习过程采用连续系统(动力学)学习树(CSLT, DLT)建模。CSLT利用神经网络实现了类似的学习,并增加了在线增量学习的特点。该模型引入了ε-贪心法进行判断。在执行关节角度后,CSLT通过在线增量学习过程对获得的数据进行学习。作为对所提模型的验证结果,所提模型收集了更多的有效数据。学习模型比之前的模型更快地降低了预测误差。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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