Window-Shaping: 3D Design Ideation by Creating on, Borrowing from, and Looking at the Physical World

Ke Huo, Vinayak, K. Ramani
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引用次数: 38

Abstract

We present, Window-Shaping, a tangible mixed-reality (MR) interaction metaphor for design ideation that allows for the direct creation of 3D shapes on and around physical objects. Using the sketch-and-inflate scheme, our metaphor enables quick design of dimensionally consistent and visually coherent 3D models by borrowing visual and dimensional attributes from existing physical objects without the need for 3D reconstruction or fiducial markers. Through a preliminary evaluation of our prototype application we demonstrate the expressiveness provided by our design workflow, the effectiveness of our interaction scheme, and the potential of our metaphor.
窗口塑造:通过创造、借鉴和观察物理世界的3D设计创意
我们提出,窗口塑造,一个有形的混合现实(MR)交互隐喻的设计理念,允许在物理对象上和周围直接创建3D形状。使用草图和膨胀方案,我们的隐喻可以通过从现有物理对象中借用视觉和维度属性来快速设计尺寸一致和视觉连贯的3D模型,而无需3D重建或基准标记。通过对我们的原型应用程序的初步评估,我们展示了我们的设计工作流所提供的表现力、我们的交互方案的有效性以及我们的隐喻的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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