A Wireless Electronic Training System for Cricket

I. Zualkernan, K. Assaleh, S. G. Dabrai, M. Hoque, H. Y. Pedhiwala
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引用次数: 2

Abstract

With the advent of cheap and readily available body-worn sensors, new electronic pedagogical approaches are emerging. This paper describes the design and development of a prototype electronic training system for the game of Cricket. The system is designed to provide real-time feedback to players and coaches to help improve technique and performance in a game. The system uses a watch with a built-in accelerometer that transmits real-time 3-axis acceleration data from a player using a proprietary wireless protocol. Machine learning techniques are used to analyze this data to provide real-time critique to the player. Player's performance data is also recorded in a Learning Management System (LMS) and a coach or the player can view various reports related to their past performance. The system has been implemented using Dynamic Time Warping (DTW) and shows over 93% accuracy.
板球无线电子训练系统
随着廉价易得的穿戴式传感器的出现,新的电子教学方法正在出现。本文介绍了一种用于板球运动的电子训练系统原型的设计与开发。该系统旨在为球员和教练提供实时反馈,以帮助提高比赛中的技术和表现。该系统使用内置加速度计的手表,通过专有的无线协议传输玩家的实时3轴加速度数据。机器学习技术用于分析这些数据,为玩家提供实时评论。球员的表现数据也记录在学习管理系统(LMS)中,教练或球员可以查看与他们过去表现相关的各种报告。该系统采用动态时间翘曲(DTW)技术实现,精度超过93%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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