Deformable Controllers: Fabrication and Design to Promote Novel Hand Gestural Interaction Mechanisms

Victor Cheung, Alexander Keith Eady, A. Girouard
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引用次数: 9

Abstract

When compared to mainstream touch/button-centric devices, deformable devices enable a more organic and tangible way for human-computer interaction. This studio provides participants an opportunity to have hands-on experience in fabricating controllers that use various deformation inputs (e.g., bending, stretching), and promote novel interaction mechanisms using hand gestures. Participants will learn different types of deformation inputs and create their own sensors. They will work in groups to design deformable controllers using both the sensors they make in-session and/or pre-built ones, to afford novel hand gestural inputs beyond conventional touches and clicks. The main objectives of this studio are to facilitate exchange of experience in fabricating deformable sensors/materials, and to foster creativity in using such controllers as inputs with hand gestures.
可变形控制器:制造和设计,以促进新的手势交互机制
与主流的触控/按键设备相比,可变形设备为人机交互提供了更有机、更切实的方式。这个工作室为参与者提供了一个机会,让他们有机会在制造使用各种变形输入(例如,弯曲,拉伸)的控制器的实践经验,并使用手势促进新的交互机制。参与者将学习不同类型的变形输入,并创建自己的传感器。他们将分组工作,使用他们在会话中制造的传感器和/或预先构建的传感器设计可变形控制器,以提供超越传统触摸和点击的新颖手势输入。该工作室的主要目标是促进在制造可变形传感器/材料方面的经验交流,并培养使用这种控制器作为手势输入的创造力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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