THINKING OUT OF THE BOX, ENHANCING CREATIVITY AND DIVERGENT THINKING THROUGH CHESS TRAINING

E. Joseph, Veena Easvaradoss, Suneera Abraham, David Chandran
{"title":"THINKING OUT OF THE BOX, ENHANCING CREATIVITY AND DIVERGENT THINKING THROUGH CHESS TRAINING","authors":"E. Joseph, Veena Easvaradoss, Suneera Abraham, David Chandran","doi":"10.21575/25254782RMETG2021VOL6N11525","DOIUrl":null,"url":null,"abstract":"Creativity is the tendency to create or recognize ideas, alternatives, or possibilities that may be useful in solving problems. It is the ability to produce work that is both novel (i.e., original, unexpected) and appropriate (i.e., adaptive concerning task constraints). This study analyzed the effect of 2-year chess training program on the creativity of school-going children. A pretest–posttest with control group design was used. The training methodology comprised Winning Moves Chess Learning Program with the demonstration board, on-the-board playing and training, chess exercise through workbooks, and working with chess software, which was carried out by trained chess coaches. Analysis of Covariance (ANCOVA) revealed that there was a statistically significant increase in Total Creativity observed in the experimental group compared to the control group after 2-year chess intervention and the effect size was small as assessed by Cohen’s d. It is clear that the outcome of this rigorous, yet enjoyable, training methodology was the enhanced cognitive abilities that were reflected in increased creativity scores. Improving creativity through chess intervention could lead to enhanced functioning. These increases have far-reaching benefits for academic performance and generally for life skills. Therefore, the potential educational gains of interventions are valuable and should be explored.","PeriodicalId":173396,"journal":{"name":"Revista Mundi Engenharia, Tecnologia e Gestão (ISSN: 2525-4782)","volume":"51 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Revista Mundi Engenharia, Tecnologia e Gestão (ISSN: 2525-4782)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21575/25254782RMETG2021VOL6N11525","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Creativity is the tendency to create or recognize ideas, alternatives, or possibilities that may be useful in solving problems. It is the ability to produce work that is both novel (i.e., original, unexpected) and appropriate (i.e., adaptive concerning task constraints). This study analyzed the effect of 2-year chess training program on the creativity of school-going children. A pretest–posttest with control group design was used. The training methodology comprised Winning Moves Chess Learning Program with the demonstration board, on-the-board playing and training, chess exercise through workbooks, and working with chess software, which was carried out by trained chess coaches. Analysis of Covariance (ANCOVA) revealed that there was a statistically significant increase in Total Creativity observed in the experimental group compared to the control group after 2-year chess intervention and the effect size was small as assessed by Cohen’s d. It is clear that the outcome of this rigorous, yet enjoyable, training methodology was the enhanced cognitive abilities that were reflected in increased creativity scores. Improving creativity through chess intervention could lead to enhanced functioning. These increases have far-reaching benefits for academic performance and generally for life skills. Therefore, the potential educational gains of interventions are valuable and should be explored.
跳出思维定式,通过象棋训练增强创造力和发散性思维
创造力是创造或识别可能对解决问题有用的想法、选择或可能性的倾向。它是一种产生既新颖(即,原创的,意想不到的)又适当(即,关于任务约束的适应性)的工作的能力。本研究分析了2年国际象棋训练计划对学龄儿童创造力的影响。采用对照组设计的前测后测法。训练方法包括带演示板的“赢棋棋学习程序”、棋盘上的下棋和训练、通过练习册进行的象棋练习以及由训练有素的象棋教练进行的象棋软件的使用。协方差分析(ANCOVA)显示,经过2年的国际象棋干预后,实验组的总创造力与对照组相比有统计学上的显著增加,根据Cohen 's d的评估,效果大小很小。很明显,这种严格而愉快的训练方法的结果是认知能力的增强,这反映在创造力得分的提高上。通过国际象棋干预来提高创造力可以增强功能。这些增长对学习成绩和生活技能都有深远的好处。因此,干预措施的潜在教育收益是有价值的,应该加以探索。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信