Research-in-progress: User experience evaluation of Student Centered E-Learning Environment for computer science program

H. Santoso, R. Isal, T. Basaruddin, Lia Sadira, Martin Schrepp
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引用次数: 39

Abstract

Faculty of Computer Science Universitas Indonesia (Fasilkom UI) implemented an e-Learning environment, Student Centered E-Learning Environment (SCELE), to complement the conventional approach of teaching and learning since 2005. Evaluations regarding effectiveness of the e-Learning system used by lecturers have been made. However, the students have not evaluated yet the user experience while using the system. The materials posted in SCELE include PowerPoint slides, multimedia contents, and enrichment materials (e.g., links to online articles). Most of lecturers use discussion forums in their courses to encourage students to participate in active learning setting. Staff and lecturers sometimes post academic-related announcements on the SCELE homepage. The aim of the current study is to evaluate the user experience while students use the SCELE. A multi-methods approach is used to conduct the study. 113 students enrolled in Computer Science program were invited to evaluate SCELE. This study will benefit program and center of learning resources administrators, and learning management system developers to enhance the presence of e-Learning system in their institutions. Findings of the current study may also be valuable for universities and high schools which are using computer-based learning environments. Specifically in developing countries, many academic institutions are still struggling with internet bandwidth to provide high quality interactions and learning experience.
研究进行中:以学生为中心的计算机科学课程电子学习环境的用户体验评估
印度尼西亚计算机科学大学(Fasilkom UI)实施了一个电子学习环境,以学生为中心的电子学习环境(SCELE),以补充2005年以来的传统教学方法。对讲师使用的电子学习系统的有效性进行了评估。然而,学生们还没有评估使用该系统时的用户体验。在SCELE中发布的材料包括PowerPoint幻灯片、多媒体内容和丰富材料(例如,在线文章的链接)。大多数讲师在他们的课程中使用讨论论坛来鼓励学生参与主动学习环境。教职员工和讲师有时会在SCELE主页上发布与学术相关的公告。本研究的目的是评估学生使用SCELE时的用户体验。采用多方法方法进行研究。邀请113名计算机科学专业的学生对SCELE进行评估。本研究将有助于学习资源管理计划及中心的管理者,以及学习管理系统的开发者,以提升电子学习系统在其院校的存在。目前的研究结果可能对使用计算机为基础的学习环境的大学和高中也有价值。特别是在发展中国家,许多学术机构仍在与互联网带宽作斗争,以提供高质量的互动和学习体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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