Virtual Reality and Older Hands: Dexterity and accessibility in hand-held VR Control

David M. Cook, D. Dissanayake, Kulwinder Kaur Deol
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引用次数: 6

Abstract

Whilst the VR Headset has a sense of commonality with users, VR hand controllers are largely incongruent with each other. This paper examines the common ground between VR developments in the area of hand control devices. This paper looks at VR controllers through the lens of older people, specifically for the purpose of including people from any age in the opportunity to enjoy the benefits of VR experiences. This study uses Fitts' Index of Difficulty to determine areas of concern in terms of dexterity and accessibility. The study recommends a standardized approach to agility and access in VR hand control development.
虚拟现实和老手:手持式虚拟现实控制的灵活性和可访问性
虽然VR头显与用户有一种共同性,但VR手控在很大程度上是不一致的。本文探讨了手控设备领域VR发展的共同点。本文通过老年人的视角来看待VR控制器,特别是为了让任何年龄段的人都有机会享受VR体验的好处。本研究使用Fitts难度指数来确定灵巧性和可及性方面的关注领域。该研究建议在VR手控开发中采用标准化的敏捷性和访问方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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