Salient features of an effective immersive non-collaborative virtual reality learning environment

Rhodora Abadia, James Calvert, S. Tauseef
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引用次数: 12

Abstract

The use of immersive virtual reality learning environments (VRLEs) is changing the way students learn and understand things. A VRLE allows its users to get immersed in the simulation, thus giving the sense of being part of the real world that it represents. Virtual Reality (VR) existed in various forms in the past two decades, but its early adoption in education was hampered by its high cost. Emergence of affordable head-mounted displays (HMD) is now making it possible to provide VR experience in classrooms. This paper aims to apply integrative review of relevant studies conducted in evaluating the effectiveness of VRLEs and in doing so reveal the existing research gaps among VRLE studies. This paper identifies salient features of a fully immersive and non-collaborative VRLEs that uses HMD. Salient features were derived from evaluating different instruments used to measure the effectiveness of immersive VRLEs. A framework and example of instruments to evaluate salient features of an effective VR, using Kokoda VR as a case study, are also provided.
一个有效的沉浸式非协作式虚拟现实学习环境的显著特征
沉浸式虚拟现实学习环境(VRLEs)的使用正在改变学生学习和理解事物的方式。VRLE允许用户沉浸在模拟中,从而给人一种它所代表的现实世界的一部分的感觉。在过去的二十年里,虚拟现实(VR)以各种形式存在,但其在教育领域的早期应用受到高昂成本的阻碍。价格实惠的头戴式显示器(HMD)的出现,使得在教室里提供虚拟现实体验成为可能。本文旨在对评价VRLE有效性的相关研究进行综合综述,从而揭示VRLE研究中存在的研究差距。本文确定了使用HMD的完全沉浸式非协作式vrle的显著特征。通过评估用于测量沉浸式vrle有效性的不同工具,得出了显著特征。还提供了评估有效虚拟现实显著特征的工具框架和示例,并以Kokoda虚拟现实为例进行了研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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